Lycoming Aircraft Engine – 3D Model
This project is a 3D recreation of a Lycoming aircraft engine created for portfolio purposes. The focus of this project was to improve my hard-surface modeling skills, mechanical detailing, and understanding of complex engine structures.
The model was created in Autodesk Maya with attention to proportions and technical details. High-quality topology, clean UVs, and realistic materials were used to achieve an accurate representation of the engine. Texturing was completed using Substance Painter, and the final renders were produced in Marmoset Toolbag.
Software Used:
• Autodesk Maya
• Substance Painter
• Marmoset Toolbag
I learned a lot about mechanical asset creation, optimization, and detailing while working on this project.